White label esports platform, with AI built in
Launch your own branded esports platform in 48 hours.
A complete site for your players, a dashboard for your team, and Tanitar AI to build and run it with you. Prefer to build it yourself? The same engine is one API away.
No games publisher lock-in. No platform to migrate off. No developer required to start.
Your platform
Site stats
Site is liveVisitors
48.2k
+18%
Sign-ups
1,204
+9%
Active this week
3,716
+12%
Visitors per day
Most visited
- /tournaments12.4k
- /battle-pass8.9k
- /news4.1k
- /rewards3.2k
Tanitar AI
Create a Valorant cup for next Friday
Valorant Friday Cup
16 teams · Double elimination
Approve
Product preview with sample data.
See it working
From an empty site to a live tournament.
A one-minute look at the real product: build a site, run a tournament, and watch players join.
Filmed on a live demo site, with made-up data. Sound is off until you turn it on.
0hrs
From contract to live tenant
Multi-tenant
Isolated by design, shared rails
<0ms
API latency, p95
0%
Uptime, contractual
Two ways in
One engine. Two ways to run it.
White label
Your own platform, ready to run
Pick a template, add your brand and open registration. Players get a complete site and your team gets a dashboard. Nothing to build, nobody to hire.
- Six templates and a website builder
- Player accounts, teams, missions and Battle Pass
- Your domain, your colours, your language
Backend API
Build on the API
Use the tournament, event and gamification endpoints to power your own portal or app, on the same engine.
- Tournaments, events and gamification APIs
- Signed webhooks for every outcome
- Scoped API keys and full documentation
White label
A full esports platform with your name on it.
Not just a bracket page. A complete site for your community, with sign-up, teams, tournaments, missions and a Battle Pass, running under your brand from day one.
Best for esports communities and game brands.
Nova Arena
Where your city competes
Weekly cups, ranked seasons and a home for every player.
Valorant Cup
Registration open
Rocket League Open
Starts Friday
Website builder
Reorder blocks, add pages, edit the menu and footer, then preview and publish when it's ready.
Your domain and brand
Connect your own web address, add your logo and colours, and send email in your name.
English, French and Arabic
Choose your site's language, with a full right-to-left layout for Arabic.
Players, teams and organizations
Real accounts with sign-up, team invites, rosters and organizations.
Missions and Battle Pass
Seasons, XP, missions, chests and rewards that give players a reason to come back.
Stats, players and news
See visitors and sign-ups, manage your players and publish news from one dashboard.
Create a Valorant cup for next Friday, 16 teams.
Tanitar AI
Here's the cup. Check the details, then approve it.
Valorant Friday Cup
- 16 teams, double elimination
- Registration closes Thursday
- Public, on your site
Built-in AI
AI that builds and runs your platform with you.
Ask in plain words. Tanitar AI builds across your whole platform: tournaments, events, missions, Battle Pass seasons, memberships, rewards, your shop and your website. You approve every step.
- Every change waits for your approval
- It only sees what your role can see
- Website edits stay in a draft until you publish
Tanitar AI
One assistant for your whole platform. It builds tournaments, events, missions, Battle Pass seasons, memberships, rewards, shop items and your website, and flags what needs fixing.
Site setup
Describe your community. It picks a template, writes your text and chooses your colours for you to approve.
Rewrite with AI
Make any text shorter, friendlier or more formal, or translate it, right inside the builder.
Event and Tournament agents
Focused assistants that go deep on events and tournaments with you, step by step.
How it works
Three steps from contract to live platform.
No custom build. No twelve-month integration. The engine already exists, and you bring the brand.
Step 1
Get your own space
We set up your isolated tenant: your brand, your data boundary, your players. Nothing mixes with anyone else's.
Step 2
Choose how you run it
Pick a white label template and make it yours, or connect straight to the API. Tournaments, missions and rewards are already wired in.
Step 3
Open registration
Players sign up, brackets generate and matches resolve. You run the brand and the community, and Tanitar AI helps with the rest.
What's in the box
Everything a tournament platform needs, none of what it doesn't.
Six systems, one API. Each one replaces a team you would otherwise have to hire.
Bracket engine
A bracket engine API for single elimination, double elimination, Swiss, round robin, and GSL groups. Brackets generate, reseed, and resolve automatically as results come in.
Missions, Battle Pass and rewards
Seasons, XP, missions, chests and badges keep players coming back. Web3 rewards stay opt-in per tenant.
AI matchmaker
Skill-based matchmaking with a running scouting log per player, so your competitive integrity holds from qualifiers through finals.
AI team identity
Generate tournament posters and team identities on demand, in your brand's visual language, without a design queue.
Payments & payouts
Entry fees, prize pools, and payouts settle through the platform. Reconciliation is a report, not a spreadsheet.
Analytics
Player, match, and tenant-level analytics out of the box: retention, conversion, and competitive health, in one dashboard.
AI Poster Generator
Tournament art that generates itself.
The identity engine turns tournament data into broadcast-ready graphics the moment something changes: a bracket is set, a roster shifts, a match ends. No design queue, no back-and-forth.
Tournament announcement
Format, dates, location, and prize pool composed into a launch graphic as soon as the bracket is set.
Gameday match card
Kickoff time, both crests, and stream details, generated straight from the fixture list.
Match result
Final score art that ships the moment the last game is confirmed.
Roster reveal
Player names, roles, and headshots laid out for signings and season announcements.
Every output carries your tenant's colours, logo, and sponsor placements automatically.
Traction
The engine is already running at scale.
Live numbers from competitive events running on Tanitar infrastructure today.
100+
Tournaments managed end to end
2,800+
Players registered and matched
500+
Teams competing
72
Organizers running their own events
10+
Nationalities represented
For whom
Built for organizations with an audience, not a bracket engine.
If you already have people, like students, members, subscribers or a federation of clubs, Tanitar is the infrastructure layer underneath your own esports brand.
Telecoms
Turn a subscriber base into a competitive gaming audience without standing up a games division.
Universities
Give your esports program a real bracket engine and matchmaking instead of a spreadsheet and a Discord server.
Schools
Run inter-class and inter-school competition on real infrastructure, with the safeguarding, rosters, and results tracking already handled.
Esports clubs
Give your club its own branded platform for ladders, scrims, and open tournaments, without paying for a custom build.
Esports federations
Standardize tournament operations across member clubs on one set of rails, with federation-level analytics across every tenant.
Consumer brands
An esports API for brands that want tournaments as an acquisition and retention channel, launched in weeks instead of a year of vendor selection.
For engineers
Built on a headless, multi-tenant architecture.
Every turn-key template runs on this same API. If you need full control, skip the template and call the endpoints yourself. This is the actual shape of a bracket creation request.
POST /v1/tournaments
{
"tenant": "acme-telecom",
"title": "Winter Championship",
"format": "double_elimination",
"seed_count": 32,
"game": "valorant",
"payout": {
"currency": "USD",
"pool": 5000,
"structure": "top_4"
}
}201 Created
{
"id": "trn_8f2a1c",
"tenant": "acme-telecom",
"status": "seeding",
"bracket_url": "https://api.tanitar.com/v1/tournaments/trn_8f2a1c/bracket",
"rounds": 5,
"created_at": "2026-01-14T09:12:00Z"
}FAQ
Questions engineering and procurement both ask.
What is esports infrastructure, exactly?
It's the backend a tournament platform needs but nobody wants to build twice: a bracket engine for every format, matchmaking, player registration, payments and payouts, and analytics. All of it is exposed as an API, so your team builds the brand layer on top instead of the plumbing underneath. Some call this esports tournament software; we think of it as infrastructure, because you never touch it directly.
Is Tanitar a white label esports platform or an API?
Both, on the same engine. Choose white label for a complete branded site and dashboard with nothing to build, or use the API if your team wants to build its own front end.
What does the AI actually do?
Tanitar AI is an assistant inside your dashboard that builds across your platform: tournaments, events, missions, Battle Pass seasons, memberships, rewards, shop items and your website. It works with your own access, answers questions and flags problems. It proposes, and you approve every change.
Can our site run on our own domain, in French or Arabic?
Yes. You can connect your own web address, and each site runs in English, French or Arabic, with a full right-to-left layout for Arabic.
How is a tenant isolated from other tenants?
Tanitar is multi-tenant by design: each tenant gets its own data boundary, brand namespace, and configuration. Your players, brackets, and payouts never mix with another tenant's, even though you share the same underlying rails.
What tournament formats does the bracket engine support?
Single elimination, double elimination, Swiss, round robin, and GSL-style groups. Brackets reseed and resolve automatically as match results come in.
Can we really launch in 48 hours?
Yes, for a standard tenant on our existing rails: provisioning, API or template access, and a first tournament configured. Custom branding depth and payment provider setup can extend that slightly, but the infrastructure itself is live from day one.
Where does Tanitar operate, and is the platform proven?
Tanitar focuses first on the Middle East and Africa and is expanding globally. The infrastructure isn't theoretical. We ran competitive tournaments on it ourselves before opening it to other organizations: 100+ tournaments, 2,800+ players, and 500+ teams across 10+ nationalities.
What is the API latency and uptime commitment?
Sub-100ms API latency at p95, with a 99.9% uptime target across the platform. Full SLA detail is available in the docs and in commercial agreements.
Your audience is ready. Give it a platform.
Open the app and see your site, your dashboard and Tanitar AI for yourself.